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Beginner NBA DFS: Scoring

We continue our breakdown of the basics for NBA DFS. In this section, we look at scoring, with definitions and some basic strategy.

Oklahoma City Thunder guard Chris Paul reacts during the second half against the New York Knicks at Madison Square Garden. Noah K. Murray-USA TODAY Sports

In daily fantasy basketball, like in most things, getting the fundamentals down is integral toward laying a foundation of knowledge to build from as you progress as a player. For DFS, that means understanding the scoring rules.

Scoring

This is the scoring system for DraftKings daily fantasy basketball. You might find other versions of scoring, but this is a fairly straight forward setup.

Point: +1 Pt
Made 3pt Shot: +0.5 Pts
Rebound: +1.25 Pts
Assist: +1.5 Pts
Steal: +2 Pts
Block: +2 Pts
Turnover: -0.5 Pts
Double-Double: +1.5 Pts
Triple-Double: +3 Pts

Note: This scoring is used throughout all of DraftKings daily fantasy basketball contests. In Showdown Captain’s Mode, the Captain receives a 1.5x fantasy point boost.

Strategy

NBA DFS scoring is designed to balance out players who score a lot and players who receive peripheral stats — assists, rebounds, blocks, steals, etc. So naturally the upside lies in players who can both score at a high clip and also post secondary statistics.

For example, a player like Bradley Beal averages 30.5 actual points per game, draining 3.0 three-pointers per contest. LeBron James only averages 25.7 points per game but also posts 7.9 rebounds and 10.6 assists per contest. Just because a player scores a lot of actual points doesn’t mean he’ll be the leading fantasy point scorer. This is generally reflected in the prices but getting familiar with the scoring system is very important.

3-Point Shots

Just to clarify, a 3-point shot is not worth 0.5 fantasy points. It is worth 3.5 fantasy points — the 3.0 from the actual points and a bonus from the make. Going out of your way to target players who hit a lot of 3-point shots isn’t necessary. Really, the shot volume and amount of makes per game only elevate a players ceiling — their best expected fantasy outcome.